Live, running real tournaments

No kidding, we are giving you
hours of your time back.

Courts, teams and constraints in. A conflict-free schedule out. When a team no-shows or weather rolls in, it re-solves the day in seconds and tells every affected family what changed.

The difference

Not a dashboard. A conversation.

An operator types what happened. The AI works out the fix, applies it, and tells every affected team. The trace shows it thinking.

Spring Classic Saturday · 40 teams · courts 1–6 Sample event
Operator chat
  1. Team 14 just pulled out. They are not coming.
  2. Marked out. Three games affected on courts 2 and 5. Rebuilding those now — everything else holds.
  3. Done. Court 2 pulls forward 20 minutes, court 5 keeps its rest windows. 412 families notified.
  4. Semifinal on court 1 is running about 20 minutes long.
  5. Pushing court 1 only. The 12:00 final still starts on time because court 3 finishes early.
AI agent trace
  1. Read constraintsrest ≥ 60m · no back-to-back courts · 2 blackouts
  2. Locked completed games18 games already played — untouched
  3. Re-solved affected slots3 games, 2 courts
  4. Checked every constraint0 conflicts
  5. Notified families412 push + email
3.2s
to re-solve
412
families told
0
conflicts left

Scripted sample. Your demo runs on your real courts, divisions and rules.

Most schedulers quit at the whistle.

Any tool can generate a schedule the week before. The weekend is where it falls apart: a team pulls out at 8:50, a semifinal runs twenty minutes long, a storm cell parks over field 4.

That is the moment you end up in a parking lot with a clipboard and forty text threads. Sketchplay keeps working through it, because the schedule is live, not a PDF you printed on Thursday.

What that buys you

Four things that stop
being your problem.

Minutes, not hours

A full multi-court weekend built while you finish a coffee, instead of three nights in a spreadsheet.

Constraints respected

Operations are non-negotiable. Rest windows, travel gaps, division rules and blackout times hold on the rebuild, not just the first pass.

Teams and athletes notified

Every affected team gets the new time and court automatically. Nobody drives to a game that moved.

You keep control

Drag any game where you want it. The AI flags a conflict the second you create one.

Against the alternatives

Where the difference
actually shows up.

On game day, not in the feature list.

Sketchplay AI scheduling compared with manual scheduling and generic auto-schedulers
Capability Sketchplay AI Manual / spreadsheet Generic auto-scheduler
Builds a full weekend schedule Minutes Hours to evenings Yes
Re-solves live during the event Seconds No Re-run it by hand
Notifies every affected family Automatic Group texts Manual export
Holds constraints on a rebuild Yes Whatever you remember First pass only
Lives with registration and scores One platform No Separate tool
"Sketchplay has completely transformed how we run the Gridiron Foundation. From daily training to our biggest tournament, everything runs smoother and faster. Registration, scheduling, payments, communication, even scores, all handled in one place."
LS Lance SheibGridiron Foundation Gridiron Foundation
Questions

Frequently asked questions

How does AI tournament scheduling work?

You enter your courts or fields, your teams and divisions, and your constraints such as start times, rest windows, and travel gaps. The AI scheduler builds a complete conflict-free schedule in minutes, then keeps solving during the event so a no-show or delay can be rebuilt in seconds.

What happens when a team no-shows on game day?

You mark the team out and the scheduler re-solves the affected games immediately, respecting your original constraints. Every affected family gets the updated time and court automatically, so nobody shows up to a game that moved.

Is the AI Scheduler actually live?

Yes. It runs real tournaments today. It is not a beta or a roadmap item.

Can I edit the schedule the AI produces?

Yes. Every game stays drag-and-drop editable. The scheduler flags a conflict the moment you create one, so you keep full control without losing the safety net.

How is this different from a generic auto-scheduler?

Generic auto-schedulers generate a schedule once, before the event. When game day changes, you re-run them by hand and then chase families yourself. Sketchplay keeps solving live during the event and handles the notifications for you.

More answers in the answer library.

Get your weekend back.

We will build a schedule for your next event on the call, using your real courts and divisions.